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NBA LAUNCHES FIRST-EVER MOBILE FANTASY GAME IN CHINA

Pick ¡®n' Win Game Developed by Mtone Wireless Released in Time for 2005 NBA Playoffs

BEIJING, April 18, 2005 ¨C The National Basketball Association (¡°NBA¡±) has launched the first-ever mobile fantasy sports game in China. The Fantasy NBA 05 Pick 'N Win game, developed by Mtone Wireless Corporation (¡°Mtone Wireless¡±) , will be promoted with China Mobile Communications Corporation (CMCC) and marks the first such offering since the NBA-CMCC strategic alliance was announced a week ago. The interactive tournament revolves around the 2005 NBA Playoffs , which begin on April 24, 2005 (Beijing Time).

Mobile network games, facing both prosperity and challenges(2004-09-20)

Just like the PC network game, the mobile network game will become the most active application among all games. It can even separate players and the capital in the PC network game market. However, the development of mobile network game at present is still facing many problems and challenges.¡¡¡¡

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SMS Highlights Absolute Privacy, Making Your Name Lays Right At Your Thumb(2004-07-30)

Regardless of your age and gender, and whether you are single or married, many things in life might raise your desire to speak-up or hear others out. Recently, a game named "Absolute Privacy" was launched for a wide range of mobile users, which was first built by Mtone Wireless, market pioneer among the wireless content service providers in China. It extends the Blog concept to the mobile network, focusing on "large wireless diary community" and provides a variety of features to mobile users to compose diaries, read diaries from other people, search diaries, diary ranking, etc., offering them a whole new communication platform with high level of interaction.

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Mtone Enables The Mobility Of Weblog(2004-07-28)

Weblog is also known as Blog. One Blog means a web page. Many Blogs are the expression of things in people's mind, while other Blogs are jointly developed for certain specific themes or common interests. In recent years, there have emerged websites such as Blog China, Cnblog, Digiblog, etc., even Bush (president of USA) has his own Blog website. Whether being used to express personal cynical ideas, or for president candidates to win voters, Blog becomes a place for you to say whatever you want to say.

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"Multi-User Dungeon" Story Released for the First Time --The first mobile network game will be launched soon.(2004-07-07)

Multi-User Dungeon", the mobile networking game solely developed by Mtone Wireless Corp, will be released to players next month. The first mobile networking game in the world has been long expected. Although the "Multi-User Dungeon" of SMS version is deeply familiar to players, they have absolutely no idea about the experience of playing networking games on their mobile.

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Overview: Mobile Network Game, A Profit Resource waiting to be exploited(2004-07-01)

With the strong user interaction, PC network games are increasingly attracting more players. While PC network games are creating one profit miracle after another, mobile network games, featuring the same interaction, are coming out onto the stage with much applause. The mobile network game is also a member of the portfolio that adopts the mobile terminal as the game platform. As it enjoys the advantage of following the user everywhere and anywhere the user goes, it is not limited by time and space. After the PC network game, the mobile network game has turned out to be another profit resource in the market, whose great potential has drawn the attention from forerunners of a value-added mobile service industry. They are all devoted to win a new round of campaigns about mobile application opportunities in the market. ¡¡¡¡

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Wang Weijia, leading Mtone come out again with "Mobile"(2004-06-25)

Similar to UTSTARCOM, Mtone was also established by someone who returned from overseas. The experience of Wang Weijia however, is different from that of Wu Ying. At the end of the last century, Mtone even initiated the wireless networking age. Wang Weijia also won the reputation of the initiator of the wireless network industry. Also called "a lonely warrior" once, Wang disappeared after the wireless network influenced the whole China. It could be understood that he finished the mission of initiating the industry and disappeared if it were not because of the movie "Mobile".

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Games, games, games --Wang Weijia, CEO of Mtone, comments on the mobile game market(2004-06-08)

"Games will be the most welcomed and the most valuable application in the mobile multimedia age." Wang Weijia, CEO of Mtone Wireless Corp (domestic mobile communication SP) said to the reporter, "As games integrate all aspects in the multimedia application, including images, music, interaction, etc, users' needs can be fully addressed."¡¡

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Mobile gaming to bring windfall (2004-05-27)

"Mobile gaming, an emerging business in China, is expected to become the most important source of revenue for telecoms carriers and service providers (SPs)among all value-added services, according to analysts.
"Mobile gaming is not the biggest contributor to revenues for carriers and SPs yet, but compared with other value-added telecoms services, it has the largest potential," Huang Jiali, said an analyst with Analysys Consulting. ¡¡

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Pleasant Ring, Profound Love(2004-03-04)

Have you ever-downloaded mobile rings? A variety of music can bring personalized style to your mobile. However, more and more mobile users are no longer satisfied with just music. Many of the high-end mobile users have even recorded various unique sounds as their personalized mobile rings. Currently, there are many weird rings from SP vendors for downloading. For example, reciting Tang and Song poems in Sichuan and Northeast dialects, the sound of the water-boiling kettle, the classic sentence "Excuse me ¡­" from a movie named "Mobile".

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The future of mobile game lies in networking rather than downloading(2004-02-24)

Also called mobile networking games, the mobile network game is different from the game on a single mobile. It is a type of mobile game based on the mobile communication network, supporting the participation of many players. The game stresses the interaction, and emphasizes the cooperation and communication between real people rather than robots. The game therefore is more like a virtual community, just like in the PC network game.

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Future of Mobile Networking in China(2004-02-24)

After the spring festival of 2004, the quarter financial reports of 3 domestic portal websites were presented. An interesting fact was that more than 50% of their revenue came from the wireless value-added service, i.e. mobile network. From a strict financial point of view, they should have been mobile network service companies with famous websites. The history will prove that 2004 is a turning point for China's network industry.

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Mtone, Treasure Explorer(2004-01-12)

According to predictions, there would be 1 billion wireless users and a market worth over USD 215 billion at the end of 2003. The totally open mode will provide unprecedented high speed to the development of China's wireless data service industry. In 2003, among 600 billion SMS in the whole world, 200billion were sent by users in China, which means that, on average, among 3 SMS', one was sent by a user in China. As the recognized initiator of the wireless network industry, Wang Weijia, CEO of Mtone stated 3 years ago: "The wireless network will create a brand new industry in the whole world. The future economy will be the 'thumb economy'." Today, Wang predicted again: "China's wireless network will rise to Number One in the whole world in 2006!"¡¡

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